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Which formula would be better?
Damage Dealth to Experience 25%  25%  [ 2 ]
Even EXP share 75%  75%  [ 6 ]
Total votes : 8
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 Post subject: Even share of experience or Damage dealth to Experience?
PostPosted: Wed May 20, 2009 2:46 am 
+7 Claymore of Slaying

Joined: Thu Dec 21, 2006 6:24 pm
Posts: 594
Location: Land made of long cloud. Wait no its Land of white clouds. Actually i think its New Zealand.
Choosing between evenly splitting experience and Damage dealth to Experience.

Experience is shared evenly with all players that dealth at least 1 damage to the NPC.

OR

Damage Dealt to NPC/NPC's MaxHP * 100 * NPC's EXP

Which one would be better in balance of game and creating a friendlier community between higher and lower levels?


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 Post subject: Re: Even share of experience or Damage dealth to Experience?
PostPosted: Wed May 20, 2009 5:33 am 
Aleron Coder

Joined: Fri Jan 05, 2007 5:36 am
Posts: 2964
Location: Germany
if you have ANY passive (healer, buffer, supporter) class,
you can NOT go for damage dealt.
priests would never level up in high lvl areas...
and simple warriors would be king!


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 Post subject: Re: Even share of experience or Damage dealth to Experience?
PostPosted: Wed May 20, 2009 1:40 pm 
=^.^= Kitty =^.^=

Joined: Thu May 24, 2007 10:18 pm
Posts: 1179
Location: England
Well damage dealt sounds good at first, but you will just get people running around and hitting other people kills once to get the EXP boost, running away and hitting another etc...

Say I was a level 50 fighting a very strong levelled, high exp gain creature.
I have got it's health down to half.
level 5 runs in, while enemy is hitting me, hits creature once, and when I do all the work he get's half the EXP just for taking off 8 hp out of (lets say 2500)

That would get annoying.

I would suggest, for every point of HP a player takes off, they get XP, let's say a sewer rat had 100 hp, with each low level char being able to take off 20 each hit. if I was fighting it, and took off 60 hp I would get 60 EXP and if a friend finshed it off, they would get 40 EXP

Of course the figures could be changed, Say every 10 hp taken off is 1 EXP for that player...

But I feel this is the best way

I'm open to dispute though :)


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 Post subject: Re: Even share of experience or Damage dealth to Experience?
PostPosted: Wed May 20, 2009 2:16 pm 
Aleron Coder

Joined: Fri Jan 05, 2007 5:36 am
Posts: 2964
Location: Germany
combination:

outside of parties its per damage.
INSIDE parties its even share.

:D EVERYONE IS HAPPY :D


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 Post subject: Re: Even share of experience or Damage dealth to Experience?
PostPosted: Thu May 21, 2009 11:37 am 
=^.^= Kitty =^.^=

Joined: Tue Jun 03, 2008 11:01 pm
Posts: 963
Location: In Koredai
Zanval wrote:
combination:

outside of parties its per damage.
INSIDE parties its even share.

:D EVERYONE IS HAPPY :D

Actually, that's a good idea, because inside parties, you might want to help a noob level a bit, but if it were per damage, the poor noob wouldn't get a whole lot of EXP. POOR NOOBS :(


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 Post subject: Re: Even share of experience or Damage dealth to Experience?
PostPosted: Thu May 21, 2009 12:02 pm 
+7 Claymore of Slaying

Joined: Thu Dec 21, 2006 6:24 pm
Posts: 594
Location: Land made of long cloud. Wait no its Land of white clouds. Actually i think its New Zealand.
Zanval wrote:
combination:

outside of parties its per damage.
INSIDE parties its even share.

:D EVERYONE IS HAPPY :D


That would actually work. Party people who wants to party noobs to help train them.


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 Post subject: Re: Even share of experience or Damage dealth to Experience?
PostPosted: Fri May 22, 2009 12:20 am 
Slave to the BB

Joined: Sat May 12, 2007 6:20 am
Posts: 3842
Location: Behind you!
I don't like either one. :(


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 Post subject: Re: Even share of experience or Damage dealth to Experience?
PostPosted: Fri May 22, 2009 2:04 am 
baka

Joined: Tue Jul 08, 2008 12:17 am
Posts: 2304
Location: England, UK
Per damage is the easiest way to do it. Equal sharing is great and all for power-leveling with an alt, but why would you want to add that to your game?


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 Post subject: Re: Even share of experience or Damage dealth to Experience?
PostPosted: Fri May 22, 2009 3:03 am 
Aleron Coder

Joined: Fri Jan 05, 2007 5:36 am
Posts: 2964
Location: Germany
GUYS!
think a bit further FFS XD

seriously, i dont want to run around as a lvl 10 priest just because i focus on healing and do no damage!

PRIESTS NEED EQUAL SHARE!

the on damage is for killstealing noobs not getting asmuch exp as they would with even share.

not everyone plays conan the barbarian and gandalf the grey -.-


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 Post subject: Re: Even share of experience or Damage dealth to Experience?
PostPosted: Fri May 22, 2009 6:18 am 
Slave to the BB

Joined: Tue Jul 31, 2007 8:45 am
Posts: 3273
Location: United Kingdom
Zanval wrote:
GUYS!
think a bit further FFS XD

seriously, i dont want to run around as a lvl 10 priest just because i focus on healing and do no damage!

PRIESTS NEED EQUAL SHARE!

the on damage is for killstealing noobs not getting asmuch exp as they would with even share.

not everyone plays conan the barbarian and gandalf the grey -.-


What about xp for healing?


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 Post subject: Re: Even share of experience or Damage dealth to Experience?
PostPosted: Fri May 22, 2009 6:26 am 
Aleron Coder

Joined: Fri Jan 05, 2007 5:36 am
Posts: 2964
Location: Germany
do i get exp as a buffer and/or debuffer too?

what if im a class that mainly supports with passive skills?

xp on every single event will be complex and only usable for simple games.


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 Post subject: Re: Even share of experience or Damage dealth to Experience?
PostPosted: Sat May 23, 2009 3:52 am 
Annul Debugger

Joined: Sat Mar 08, 2008 6:59 am
Posts: 524
Ok, my thoughts were copied from my head by Zanval more or less...
healers / buffers must get equal share of XP, that's for sure.

Then...outside parties? What do you mean here? Fighting monster that someone else attacked already?
If that's "YES" then you should get no XP. Only the person that attacks monster should get XP.
Not that's it's fair but if you want shared XP, make party. As simple as that


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 Post subject: Re: Even share of experience or Damage dealth to Experience?
PostPosted: Sun May 24, 2009 10:58 pm 
Aleron Coder

Joined: Fri Jan 05, 2007 5:36 am
Posts: 2964
Location: Germany
there are 2 typical ways to killsteal:
a) attack an enemy before the others kill it.
=> enemy marked as yours, exp is yours.
b) kill an enemy that was weakened
=> your kill, your exp.

with shared exp outside of parties,
the killstealer will get a very very pathetic amount in both cases ;)


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 Post subject: Re: Even share of experience or Damage dealth to Experience?
PostPosted: Mon May 25, 2009 1:55 am 
13375p34k3r

Joined: Sat May 10, 2008 10:59 pm
Posts: 476
Location: Australia,NSW
you could always make it that a party /player attacking an enemy creates a lock on that enemy so only they can attack it... stopping outsiders coming in to kill it.

with bosses if you have any... seed the maps (i think that's right) this way it wont matter.


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 Post subject: Re: Even share of experience or Damage dealth to Experience?
PostPosted: Mon May 25, 2009 1:22 pm 
=^.^= Kitty =^.^=

Joined: Tue Jun 03, 2008 11:01 pm
Posts: 963
Location: In Koredai
VincentVardia wrote:
you could always make it that a party /player attacking an enemy creates a lock on that enemy so only they can attack it... stopping outsiders coming in to kill it.

Runescape does that, I think.


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