vbGore Free Online RPG Engine

Revolutionizing Visual Basic ORPG Development
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 Post subject: Re: MMORPG - Nachtsorge. Inspired by Spodi
PostPosted: Sun Apr 26, 2009 7:34 am 
Annul Debugger

Joined: Sat Mar 08, 2008 6:59 am
Posts: 524
I have one problem...I'm staying in loop. I launch client, login, updater opens, everything gets updated and then I'm back into login. I login, updater shows up etc... what should I do?


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 Post subject: Re: MMORPG - Nachtsorge. Inspired by Spodi
PostPosted: Sun Apr 26, 2009 7:40 am 
Site Admin

Joined: Fri Jul 14, 2006 4:00 pm
Posts: 11230
Location: Washington
Blodyavenger wrote:
Game looks nice, I'm already downloading it. I would like to suggest alternative download like torrent for faster downloading though


It downloaded plenty fast for me - around 500 KB/s.

I got to the update, then the client reset and now it doesn't seem to want to take my login info. :x


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 Post subject: Re: MMORPG - Nachtsorge. Inspired by Spodi
PostPosted: Sun Apr 26, 2009 7:52 am 
Fresh Meat

Joined: Fri Apr 24, 2009 6:54 am
Posts: 12
Oh my bad, when i reformatted my Server.. i forgot to put the update files back in.


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 Post subject: Re: MMORPG - Nachtsorge. Inspired by Spodi
PostPosted: Sun Apr 26, 2009 7:55 am 
Annul Debugger

Joined: Sat Mar 08, 2008 6:59 am
Posts: 524
So...what can we do now? Wait for you to upload uploaded files or...what?


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 Post subject: Re: MMORPG - Nachtsorge. Inspired by Spodi
PostPosted: Sun Apr 26, 2009 7:56 am 
Fresh Meat

Joined: Fri Apr 24, 2009 6:54 am
Posts: 12
ill do it now, 1 sec =)


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 Post subject: Re: MMORPG - Nachtsorge. Inspired by Spodi
PostPosted: Sun Apr 26, 2009 8:07 am 
Fresh Meat

Joined: Fri Apr 24, 2009 6:54 am
Posts: 12
Okay try now =)


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 Post subject: Re: MMORPG - Nachtsorge. Inspired by Spodi
PostPosted: Sun Apr 26, 2009 8:09 am 
Fresh Meat

Joined: Fri Apr 24, 2009 6:54 am
Posts: 12
Spodi wrote:
I got to the update, then the client reset and now it doesn't seem to want to take my login info. :x


Yeah, everythings fixed now. Sorry for formatting.. it needed to be done. And because i did so.. i only had the other days backup of the database. Forgot to get todays. so you will have to sign up again.


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 Post subject: Re: MMORPG - Nachtsorge. Inspired by Spodi
PostPosted: Sun Apr 26, 2009 8:42 am 
Fresh Meat

Joined: Fri Apr 24, 2009 6:54 am
Posts: 12
Game is probably a little empty at the moment, but its being rewritten. so i hope to add more things soon.

Um currently, theres about 15 types of monsters, some boss monsters, 3 classes, with various spells on each.
Fishing 6 quests, a PvP arena, 130 items, all kinds of amours, weapons, etc.. enchanted weapons, rings, and such.

a few towns. caves, grave yards, just some places. about 25 minute walk full of stuff.

If you have blue or black lines through your tiles, then the game isn't running as fast as it should, and this is because there is some graphics issues with incompatibility. But the rewrite in Direct X 9 will fix this.

I'm open to ideas & suggestions.

Due to School, and a project thats funded that im working on.. i dont have so much time for this at the moment, so it will be offline alot.
But if you wanna try it out and the servers not online, leave a message here and ill put it up.

I also have MSN if you wish to contact me there. Shane8th@hotmail.com


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 Post subject: Re: MMORPG - Nachtsorge. Inspired by Spodi
PostPosted: Mon Apr 27, 2009 10:26 am 
Fresh Meat

Joined: Sat Dec 22, 2007 6:32 am
Posts: 21
Location: malvern england
what time do you usually have the server up?


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 Post subject: Re: MMORPG - Nachtsorge. Inspired by Spodi
PostPosted: Mon Apr 27, 2009 12:14 pm 
Site Admin

Joined: Fri Jul 14, 2006 4:00 pm
Posts: 11230
Location: Washington
It seems nice, though I think the controls need some reworking. Moving was a pretty big pain. It seemed really unresponsive and hard to move around. I'd suggest that, if you go mouse-based movement, to use some form of pathfinding to direct the character automatically. Didn't really play more than a few minutes, so don't have much else to say. :)


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 Post subject: Re: MMORPG - Nachtsorge. Inspired by Spodi
PostPosted: Mon Apr 27, 2009 5:05 pm 
Fresh Meat

Joined: Fri Apr 24, 2009 6:54 am
Posts: 12
The mouse movement is based by moving your mouse around the edge of the screen, but yeah perhaps i can do some path finding.

And the server used to be up 24/7 but theres not much point doing that when im still writing the game.
So i just put it up when ever someone wants me to.


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 Post subject: Re: MMORPG - Nachtsorge. Inspired by Spodi
PostPosted: Wed Aug 05, 2009 10:07 am 
Newbie

Joined: Mon Aug 03, 2009 9:48 am
Posts: 6
looks very good man how long did it take u?


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 Post subject: Re: MMORPG - Nachtsorge. Inspired by Spodi
PostPosted: Sun Aug 16, 2009 9:01 am 
=^.^= Kitty =^.^=

Joined: Thu May 24, 2007 10:18 pm
Posts: 1179
Location: England
I wish you luck! I think this is great :P . You could think about making a single player rpg if you find servers and all too bothering. You certainly seem capable!


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