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Revolutionizing Visual Basic ORPG Development
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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Mon Jun 02, 2008 9:55 am 
Slave to the BB

Joined: Tue Jul 31, 2007 8:45 am
Posts: 3273
Location: United Kingdom
Ace wrote:
Now have screenie of ruler


=D


You sir, fail screenshots.


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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Mon Jun 02, 2008 10:00 am 
(>^_^)>Kirby<(^_^<)

Joined: Wed Mar 21, 2007 5:33 pm
Posts: 851
Location: GA
Dude why'd you chang the head to a VX one?? your ruler needs work, my sis says it looks like a sausage lmao.


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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Mon Jun 02, 2008 10:11 am 
=^.^= Kitty =^.^=

Joined: Thu May 24, 2007 10:18 pm
Posts: 1179
Location: England
we havn't changed the heads :s all i did was give the one you gave me a beard


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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Mon Jun 02, 2008 11:32 am 
(>^_^)>Kirby<(^_^<)

Joined: Wed Mar 21, 2007 5:33 pm
Posts: 851
Location: GA
O...well it looks like on of those VX heads or face. Make it look like there holding something too.


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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Mon Jun 02, 2008 11:35 am 
=^.^= Kitty =^.^=

Joined: Thu May 24, 2007 10:18 pm
Posts: 1179
Location: England
Argh we can save that for after BETA :) because its a monday, and i am tired because i spent two hours of my morning fixing the weps i frankly feel like s*it and if i see another pixel today im going to explode, take a look at the topic in off topics :) need some ideas :)


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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Tue Jun 03, 2008 7:30 am 
=^.^= Kitty =^.^=

Joined: Thu May 24, 2007 10:18 pm
Posts: 1179
Location: England
Good news :) EVERY single zombie in the BETA is going to be Unique and I am probably making 50 different types hehe


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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Tue Jun 03, 2008 11:25 am 
Arithmophobia

Joined: Wed Nov 22, 2006 3:02 pm
Posts: 327
Location: England, Blackpool
Sorry Guys but the BETA is going to be a while off. I'm rushing by Ace's instructions to get the beta out but i'm screwing things up quite regularly and need to slow down.

Cheers


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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Tue Jun 03, 2008 12:01 pm 
Aleron Coder

Joined: Fri Jan 05, 2007 5:36 am
Posts: 2964
Location: Germany
dont rush!

thats how windows was created!
and world of warcraft!

sure they got money, but they suck bigtime :x


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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Tue Jun 03, 2008 12:03 pm 
Aleron Coder

Joined: Fri Jan 05, 2007 5:36 am
Posts: 2964
Location: Germany
Zanval wrote:
dont rush!

thats how windows was created!
and world of warcraft!

sure they got money, but they suck bigtime :x



Ace reminds me of my storyboard writer/Game Designer

We'll get this and this and this...
2 days later:
oh sorry zanval, is that even possible?
or are you maybe done yet?

xD
lucky were 3 game designers incl me so i can often tell em when to slam the brakes xD

wtf meant to edit, oh well -.-


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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Wed Jun 04, 2008 12:34 am 
Third Cho Aniki Brother

Joined: Wed Oct 11, 2006 7:01 am
Posts: 443
Ace, is uber phailure.

Guess I'll help you out again Ace :p


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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Fri Jun 06, 2008 2:45 pm 
(>^_^)>Kirby<(^_^<)

Joined: Wed Sep 12, 2007 2:18 pm
Posts: 748
Location: New Jersey, US
So this is what it's like to have a 2 day-long awkward silence


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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Sat Jun 07, 2008 3:17 am 
=^.^= Kitty =^.^=

Joined: Thu May 24, 2007 10:18 pm
Posts: 1179
Location: England
Lol yeah nothing much is happening till we sort somethings out :P i'll have to talk to sceptic about the maps next time he is ONLINE ON MSN *HINT*

:P


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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Sat Jun 07, 2008 3:47 pm 
(>^_^)>Kirby<(^_^<)

Joined: Wed Sep 12, 2007 2:18 pm
Posts: 748
Location: New Jersey, US
Hey percentage wise, how far along are you guys?


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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Sun Jun 08, 2008 3:20 am 
Slave to the BB

Joined: Tue Jul 31, 2007 8:45 am
Posts: 3273
Location: United Kingdom
Ace wrote:
i'll have to talk to sceptic about the maps next time he is ONLINE ON MSN *HINT*

:P


Someone got blocked :lol:


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 Post subject: Re: Undead Office (We're back baby)
PostPosted: Thu Jun 12, 2008 12:45 pm 
=^.^= Kitty =^.^=

Joined: Thu May 24, 2007 10:18 pm
Posts: 1179
Location: England
Image


Four hours practicing pixel art...sigh

gives you a nice look in to the game ;p look around close enough and you will notice Concept clues and of course a movie reference


edit: sorry it looks a bit crappy because of the site I used, it is of course PNG in life NOT JPEG :P


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