vbGore Free Online RPG Engine

Revolutionizing Visual Basic ORPG Development
It is currently Sat May 25, 2013 3:06 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 20 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Change the ip in the client?
PostPosted: Thu Apr 03, 2008 4:29 pm 
Fresh Meat

Joined: Thu Apr 03, 2008 4:19 pm
Posts: 9
Location: United States
In most mmorpg makers there is an option to set the ip of the client in the client itself for distribution. Is there a way you can make vbgore do this except for the sever? Where you click on the program and it asks for the servers ip and all that stuff you need to know for the server it edits the .ini file itself? That way its much easier to do. Also can you do it for the client where when you want to let someone else use the game but not go through the trouble of having to edit the gameclient.vbp file and destroying it it asks u for the ip and changes the ip to what u have typed!? Just like most other makers have?


Top
 Profile  
 
 Post subject:
PostPosted: Thu Apr 03, 2008 4:42 pm 
Slave to the BB

Joined: Tue Jul 31, 2007 8:45 am
Posts: 3273
Location: United Kingdom
This is an engine, not a maker. You are the maker, so you have the problem ;)

Quote:
when you want to let someone else use the game but not go through the trouble of having to edit the gameclient.vbp file and destroying it


It takes like, 5 seconds to edit, and hadly any time to compile. Really not that hard. And destroying it? Destroying what?!?!


Top
 Profile  
 
 Post subject:
PostPosted: Thu Apr 03, 2008 4:47 pm 
Fresh Meat

Joined: Thu Apr 03, 2008 4:19 pm
Posts: 9
Location: United States
the file make it not work.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Apr 03, 2008 4:50 pm 
Slave to the BB

Joined: Tue Jul 31, 2007 8:45 am
Posts: 3273
Location: United Kingdom
Ah, file not work?

Make file work! Worky worky!


Seriously dude, "The file make it not work." did you actually think that would help me?


'cause it didn't.

explain.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Apr 03, 2008 5:11 pm 
Fresh Meat

Joined: Thu Apr 03, 2008 4:19 pm
Posts: 9
Location: United States
Well if you edit the gameclient.vb file in visual basic and accidently mess it up it will most likely ruin the client.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Apr 03, 2008 8:50 pm 
Triskaidekaphobia

Joined: Thu Jan 04, 2007 4:51 pm
Posts: 13
pirate16 wrote:
Well if you edit the gameclient.vb file in visual basic and accidently mess it up it will most likely ruin the client.


you will only learn by making mistakes.


make a back up, edit what you want and test it, If it works then make a backup of it and edit something else, if it don't work then restart from your previous backup :) But you can't be afraid to mess up.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Apr 03, 2008 9:21 pm 
=^.^= Kitty =^.^=

Joined: Mon Jan 28, 2008 6:03 pm
Posts: 1545
Location: Behind you...
how hard is it to change the IP from 127.0.0.1 to your IP and mess it up? i think messing it up would be rather difficult, just stop being a lazy peice of crap and do some work, it takes 5 seconds like darkfrost said, and if you cant do that much, vbGORE is not right for you, go use one of those other sisst RPG makers...


Top
 Profile  
 
 Post subject:
PostPosted: Fri Apr 04, 2008 8:49 am 
Fresh Meat

Joined: Thu Apr 03, 2008 4:19 pm
Posts: 9
Location: United States
alright i dont where where you got it from that i didnt do it already myself but thats alright. Im trying to suggest it for future uses who dont know how to change that and who dont have the good enough computer to install visual basic 2008 or earlier to edit it etc. This is a great engine i love it im just trying to make it the best although it already is :D. Also there are people who can accidently do something of the sort to mess the code up like accidently delete a line of code without knowing. IVe had visual basic do stuff without my knowing and all of a sudden my program no longer works like it suppose to usually leading to me having to restart the creation of it. Also im not the only one who thinks this should be added a lot of people who i talked to who use vbgore think this, even the more frequent and unoob users.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Apr 04, 2008 1:43 pm 
Slave to the BB

Joined: Sun May 27, 2007 6:54 am
Posts: 3110
Location: new york
ok lets see.
first off it's visual basic 6, not 2008. they are entirely different animals and not in the least bit compatable.
as darkfrost said, this is an ENGINE not a MAKER. that means it's just the core game mechanics, if you want to make a game with it you need to work with the source code.
setting the IP is by far the easiest thing to do with vbgore. if you can handle installing visual basic, mysql and odbc properly you can handle hitting control+f and searching for 127.0.0.1. for those who cant figure it out or cant use/install visual basic, vbgore is obviously not right for them.
Quote:
Also can you do it for the client where when you want to let someone else use the game but not go through the trouble of having to edit the gameclient.vbp

this leads me to believe you are very confused. YOU are the only one who edits anything in the code. normal players of the game dont ever touch it. you make the changes, compile, and give them the executable. they will never have to edit so much as an ini file.

as for having vb do stuff without you knowing... umm no it doesnt. when writing a program it will only do what you tell it to do. exactly what you tell it to do. so if something isnt working it's because you made a mistake. in which case you just need to learn more about programming.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Apr 04, 2008 6:00 pm 
Fresh Meat

Joined: Thu Apr 03, 2008 4:19 pm
Posts: 9
Location: United States
thats what i do i search for the ip and then changed it but some people may not!! The less experienced members also vb6 is very hard to find now so getting the program to open it then find it make chnages compile and all that will take forever!


Top
 Profile  
 
 Post subject:
PostPosted: Fri Apr 04, 2008 6:22 pm 
Slave to the BB

Joined: Sun May 27, 2007 6:54 am
Posts: 3110
Location: new york
again, thats not a problem with vbgore or something that needs to be changed. it's an online role playing engine written in visual basic 6. being able to program, either previous knowledge or learning as you go, is necessary. if someone cant get or use visual basic, this just isnt the right engine for them.

adding some simple way to change the IP is not going to change the fact you still NEED visual basic 6 to work with vbgore.


Last edited by gutterpunk on Fri Apr 04, 2008 6:25 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject:
PostPosted: Fri Apr 04, 2008 6:24 pm 
Fresh Meat

Joined: Thu Apr 03, 2008 4:19 pm
Posts: 9
Location: United States
Im saying visual basic 6 version is very hard to find now since it is so old! But thanks for at least listening to me about my idea :d most people would say screw you and close the topic.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Apr 04, 2008 7:06 pm 
=^.^= Kitty =^.^=

Joined: Tue Mar 20, 2007 10:46 pm
Posts: 1821
Location: Sydney Australia
google search :)


Top
 Profile  
 
 Post subject:
PostPosted: Tue Apr 08, 2008 7:31 am 
Slave to the BB

Joined: Sat Feb 24, 2007 11:17 pm
Posts: 2704
Location: The Aussie Land
guys guys girls, he was just suggesting a really simple feature request for vbGore, no need to spit the dummy :)

@pirape sorry we were the rude ones here, jeez what forums do you go to? :o

yeh it would be better to change the ip in the code. To add an external ip editor would compromise ease of use and security for the enduser. Also tell your mates that if they don't get rid of their social life and learn vb ill stab em :P.

Keep learning vb it should "feel" a lot simpler to use later on, vb is a very simple language :) whenever i go back to ye ol' VB i always nostalgic plus i barely even have to think before coding anything :). C gives me a headache i wish i had an infinite attention span, atm its like 5 secs.

Anyway the answer is, nay, we opt to keep IP in code because of reasons above :D.

EDIT: oh yeh the enduser also can't edit the code (unless he is an expert in ASM) . So once you change it, you have to recompile and send to everyone (its called an update :D)


Top
 Profile  
 
 Post subject:
PostPosted: Tue Apr 08, 2008 12:41 pm 
Slave to the BB

Joined: Sat May 12, 2007 6:20 am
Posts: 3842
Location: Behind you!
this would be actually quite easy to do just make a variable for the ip insted of putting in the ip then a box that changes that variable


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 20 posts ]  Go to page 1, 2  Next

All times are UTC - 8 hours


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group