vbGore Free Online RPG Engine

Revolutionizing Visual Basic ORPG Development
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PostPosted: Sat Mar 29, 2008 10:51 am 
Bytewise Operator

Joined: Fri Feb 01, 2008 10:24 pm
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thedarktiger wrote:
Okay, well, you have seen my True blue GUI, so here are some maps. Please disregard NPCs as they are subject to change.

Wonderful maps, but no gui?


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PostPosted: Sat Mar 29, 2008 10:53 am 
=^.^= Kitty =^.^=

Joined: Mon Jan 28, 2008 6:03 pm
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it was to show more of the maps all i did was click on the GUI window and press esc, it closes the window (ex stat window, chat window and stuff)

heres my GUI
viewtopic.php?t=6846

there are various screenies of it there


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PostPosted: Sat Mar 29, 2008 10:54 am 
Bytewise Operator

Joined: Fri Feb 01, 2008 10:24 pm
Posts: 131
I've made a base grid for my 32x64 sprites.
Image
And this is what happened with the 2 in 1 idea, basically same thing that happens with the 1 in 1 idea.
Image


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PostPosted: Sat Mar 29, 2008 10:54 am 
Annul Debugger

Joined: Sat Mar 08, 2008 6:59 am
Posts: 524
Khmm...isn't that topic about Wickedsix's project?


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PostPosted: Sat Mar 29, 2008 10:56 am 
=^.^= Kitty =^.^=

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Blodyavenger wrote:
Khmm...isn't that topic about Wickedsix's project?

if u are referring to my screenshots, its to prove myself to get on this project. I want to help him make it, so i showed him examples of my work


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PostPosted: Sat Mar 29, 2008 10:58 am 
Bytewise Operator

Joined: Fri Feb 01, 2008 10:24 pm
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thedarktiger wrote:
Blodyavenger wrote:
Khmm...isn't that topic about Wickedsix's project?

if u are referring to my screenshots, its to prove myself to get on this project. I want to help him make it, so i showed him examples of my work

And they are beautiful gui at that. I love black and red. Here's some samples of my gui so far.
Image
Image


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PostPosted: Sat Mar 29, 2008 11:01 am 
=^.^= Kitty =^.^=

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ur first GUI, jsut blends way to much together, makes it hard to read, and how does the text look on it? Ima shape up ur second one real quick


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PostPosted: Sat Mar 29, 2008 11:07 am 
Bytewise Operator

Joined: Fri Feb 01, 2008 10:24 pm
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thedarktiger wrote:
ur first GUI, jsut blends way to much together, makes it hard to read, and how does the text look on it? Ima shape up ur second one real quick

I haven't had the chance to see the 2nd one in action yet as I'm still very concerned about my maps. And yes it does blend together abit, it's not "the gui" i'll be using. It was mostly out of boredom last night when I couldn't get my maps done which is proving fraustrating in the end. None the less I shall avail. :)


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PostPosted: Sat Mar 29, 2008 11:45 am 
=^.^= Kitty =^.^=

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heres my version of ur 2nd GUI, its been thedarktigerized!

Image


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 Post subject:
PostPosted: Sat Mar 29, 2008 11:57 am 
Bytewise Operator

Joined: Fri Feb 01, 2008 10:24 pm
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thedarktiger wrote:
heres my version of ur 2nd GUI, its been thedarktigerized!

It's wonderful. :) Only thing I'm not much for is stripes. But it's still very good.


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PostPosted: Sat Mar 29, 2008 12:19 pm 
Bytewise Operator

Joined: Fri Feb 01, 2008 10:24 pm
Posts: 131
My npcs seem to circle me when they are agro instead of being alligned with me and we cannot attack each other. So thats a major bug with the 4-way isometric npc movement right now.


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PostPosted: Sat Mar 29, 2008 12:22 pm 
=^.^= Kitty =^.^=

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aight so am i on the team wicked? do u have some iso tiles to map with yet?


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 Post subject:
PostPosted: Sat Mar 29, 2008 12:37 pm 
Bytewise Operator

Joined: Fri Feb 01, 2008 10:24 pm
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thedarktiger wrote:
aight so am i on the team wicked? do u have some iso tiles to map with yet?
Not really. Just a couple grass tiles. I have ripped ones but I can't give them out or distribute them. All I can do is use them to understand vbgore better as I make it isometric.


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 Post subject:
PostPosted: Sat Mar 29, 2008 12:42 pm 
=^.^= Kitty =^.^=

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try these:
http://www.turbidos.com/Forum/upload/in ... #entry2059

those should be of some value (scroll up)


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 Post subject:
PostPosted: Sat Mar 29, 2008 12:47 pm 
Bytewise Operator

Joined: Fri Feb 01, 2008 10:24 pm
Posts: 131
thedarktiger wrote:
try these:
http://www.turbidos.com/Forum/upload/in ... #entry2059

those should be of some value (scroll up)

*Jaw drops* I can't even begin to tell you how much I appreciated that link. Thanks a lot.


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