vbGore Free Online RPG Engine

Revolutionizing Visual Basic ORPG Development
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PostPosted: Mon Feb 04, 2008 3:38 pm 
Newbie

Joined: Wed Mar 28, 2007 11:46 am
Posts: 1
aint this graphics from the new RPG Maker VX???


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PostPosted: Mon Feb 04, 2008 3:50 pm 
Slave to the BB

Joined: Sun May 27, 2007 6:54 am
Posts: 3110
Location: new york
Raziel wrote:
aint this graphics from the new RPG Maker VX???
point being?


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PostPosted: Tue Feb 05, 2008 1:30 pm 
o___O

Joined: Sun Oct 07, 2007 6:38 am
Posts: 607
Location: United States
Are you making the engine from scratch or you're using another engine, Not quite sure if you meant you're converting Winds Whisper over to your made engine or the engine used in the first version of Winds Whisper?


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PostPosted: Tue Feb 05, 2008 5:28 pm 
Dim Cheese As String

Joined: Sun Nov 12, 2006 8:03 pm
Posts: 256
well winds whisper was from scratch I beleive and he converted it to DX8 so therefore it would be from scratch also


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PostPosted: Tue Feb 05, 2008 11:31 pm 
Hungry Zombie

Joined: Sat Jun 05, 1976 10:06 pm
Posts: 3179
Location: Auckland, New Zealand
Winds Whisper was MS o_O


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PostPosted: Wed Feb 06, 2008 11:22 am 
Dim Cheese As String

Joined: Sun Nov 12, 2006 8:03 pm
Posts: 256
WW was an offline RPG which if from MS would be a lot of work... or did he go to MS when he planned an online version?


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PostPosted: Wed Feb 06, 2008 11:54 am 
Illegal Operation

Joined: Sat Nov 10, 2007 10:44 am
Posts: 404
Location: Yorkshire, UK
Winds Whisper was originally a game made with Konfuze 5 or so years ago.

When I moved to Elysium, I started programming a different version of it which was played over a LAN.

Then, I programmed an offline RPG called Winds Whisper, and then I re-made the original Winds Whisper from Mirage.

Life Essence is using the online Mirage based Winds Whisper engine, but heavily developed so it doesn't resemble it at all, although most of the base programming is the same.

I spent well over a month simply making Winds Whisper the most stable, optimised and secure Mirage based engine/game out there, and I didn't want to lose the work :P

Ace wrote:
Whats it got that vbgore doesn`t have o.o, sorry just can`t understand why people would spend their time making an engine thats parrarell to an existing free one. Of coarse you could allways add different features and i guess because its yours you won`t have to worry about copyright or w/e.


To be honest, I think my engine is a lot more cute/sexy than any of the vBGORE games out there (Thanks to Rory :P) and I know the engine so well.

vBGORE does a lot of things I don't like. MySQL for example. I don't like the over-complicated-ness of the engine and I wanted to work with it myself. vBGORE and this engine are completely different.

Life Essence does a lot of things which make it a lot more user friendly than vBGORE, but vBGORE generally has a lot more potential. The fact is though, that I made this engine to fit this one game and it fits it a hell of a lot better than vBGORE ever could.

I worded that as well as I could to not insult Tyler and his good work xD


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