vbGore Free Online RPG Engine

Revolutionizing Visual Basic ORPG Development
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 Post subject: XML
PostPosted: Sun Mar 18, 2007 5:25 pm 
13375p34k3r

Joined: Wed Jan 03, 2007 7:53 pm
Posts: 495
Location: Canada
How about some XML encryption for images and some setting files? What do you guys think?


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PostPosted: Sun Mar 18, 2007 5:54 pm 
Site Admin

Joined: Fri Jul 14, 2006 4:00 pm
Posts: 11230
Location: Washington
First off, why XML encryption? XML isn't even used in vbGORE. Theres already a huge encryption module of over 10,000 lines and tons of different encryptions, so why not just use that?

Secondly, not sure what you mean by "some setting files".


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PostPosted: Sun Mar 18, 2007 5:59 pm 
13375p34k3r

Joined: Wed Jan 03, 2007 7:53 pm
Posts: 495
Location: Canada
Alright. forget this. I have no idea how to use md5 though. By some setting files I mean paperdoll game.ini sfx.ini and that sort of thing.


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 Post subject:
PostPosted: Sun Mar 18, 2007 6:01 pm 
Site Admin

Joined: Fri Jul 14, 2006 4:00 pm
Posts: 11230
Location: Washington
So you are asking if I can change the *.ini files to XML instead?

And what are you trying to use MD5 for, especially if you don't already know how to use it?


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PostPosted: Sun Mar 18, 2007 6:10 pm 
13375p34k3r

Joined: Wed Jan 03, 2007 7:53 pm
Posts: 495
Location: Canada
Spodi wrote:
So you are asking if I can change the *.ini files to XML instead?

And what are you trying to use MD5 for, especially if you don't already know how to use it?


No since there's already a good encryption system I just want those to get encrypted. And I thought that was MD5 ( since in the database it use md5 ) but it seems isnt't it. Is the encryption binary? If it is then I think VC++ can make binary files.


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 Post subject:
PostPosted: Sun Mar 18, 2007 6:23 pm 
Site Admin

Joined: Fri Jul 14, 2006 4:00 pm
Posts: 11230
Location: Washington
MD5 is not encryption, it is a hash generator. It generates a 32-digit hexadecimal character sequence based off of the characters passed to it. The engine uses it by this:

-Client sends password to server
-Server turns password into MD5 hash
*If new character, the server just holds the MD5 hash
*If not a new character, the server compares the MD5 hash of the passed password to the one in the database

Its just so no one can view every password by looking in the database, since if it gets in the wrong hands, you loose everyone's account basically. Only the programmer or a smart server host can figure out the passwords.

And not sure what you mean "is the encryption binary". Storing data as binary isn't encryption, its just a data storage method that is harder to figure out the information. If you want to know what encryptions are used, look at the code. Blowfish, Twofish, RC4, and XOR are all that come to mind right now.


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