vbGore Free Online RPG Engine

Revolutionizing Visual Basic ORPG Development
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 Post subject: new user gm =1
PostPosted: Sun Jan 28, 2007 10:52 am 
Arithmophobia

Joined: Wed Sep 20, 2006 4:00 pm
Posts: 335
o.k everytime somone makes a new user there gm is always 1 (tested vbgore out with mates). Now if i did realse my game to more people How could I change it so if you make a user, your status starts at 0, becauses it anoying having to change there status.

also in what part of the client tells you what items you start with.


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 Post subject:
PostPosted: Sun Jan 28, 2007 10:57 am 
Site Admin

Joined: Fri Jul 14, 2006 4:00 pm
Posts: 11230
Location: Washington
Both server, both User_ConnectNew.


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 Post subject:
PostPosted: Sun Jan 28, 2007 11:03 am 
Arithmophobia

Joined: Wed Sep 20, 2006 4:00 pm
Posts: 335
that was quick xD thanks


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 Post subject:
PostPosted: Tue Feb 27, 2007 3:53 pm 
Carmack's Pimple

Joined: Fri Feb 23, 2007 2:05 pm
Posts: 63
Where is this found? I can't find the User_ConnectNew..Is it in the GameServer.vbp or .../Code/Server/?


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 Post subject:
PostPosted: Tue Feb 27, 2007 3:56 pm 
Site Admin

Joined: Fri Jul 14, 2006 4:00 pm
Posts: 11230
Location: Washington
GameServer.vbp... it loads the code files for you, granted you are opening it with Visual Basic like you should be.


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 Post subject:
PostPosted: Tue Feb 27, 2007 3:59 pm 
Carmack's Pimple

Joined: Fri Feb 23, 2007 2:05 pm
Posts: 63
Code:
Type=Exe
Reference=*\G{2A75196C-D9EB-4129-B803-931327F72D5C}#2.8#0#..\..\..\..\WINDOWS\system32\msado15.dll#Microsoft ActiveX Data Objects 2.8 Library
Class=DataBuffer; Code\Common Code\DataBuffer.cls
Module=SystemTray; Code\Common Code\SystemTray.bas
Module=Declares; Code\Server\Declares.bas
Module=FileIO; Code\Server\FileIO.bas
Form=Code\Server\frmMain.frm
Module=GameLogic; Code\Server\GameLogic.bas
Module=General; Code\Server\General.bas
Module=Skills; Code\Server\Skills.bas
Module=TCP; Code\Server\TCP.BAS
Class=UserStats; Code\Server\UserStats.cls
Module=NPCs; Code\Server\NPCs.bas
Module=Encryptions; Code\Common Code\Encryptions.bas
Module=FilePaths; Code\Common Code\FilePaths.bas
Module=DataIDs; Code\Common Code\DataIDs.bas
Module=MySQL; Code\Common Code\MySQL.bas
Module=MD5; Code\Common Code\MD5.bas
Module=GOREsock; Code\Server\GOREsock.bas
IconForm="frmMain"
Startup="frmMain"
HelpFile=""
Title="vbGORE Server"
ExeName32="GameServer.exe"
Command32=""
Name="GameServer"
HelpContextID="0"
CompatibleMode="0"
MajorVer=0
MinorVer=3
RevisionVer=1
AutoIncrementVer=0
ServerSupportFiles=0
VersionCompanyName="Spodi"
VersionProductName="vbGORE Server"
CompilationType=0
OptimizationType=0
FavorPentiumPro(tm)=0
CodeViewDebugInfo=0
NoAliasing=0
BoundsCheck=-1
OverflowCheck=-1
FlPointCheck=-1
FDIVCheck=-1
UnroundedFP=0
StartMode=0
Unattended=0
Retained=0
ThreadPerObject=0
MaxNumberOfThreads=1
DebugStartupOption=0

[MS Transaction Server]
AutoRefresh=1


is all I see


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 Post subject:
PostPosted: Tue Feb 27, 2007 4:13 pm 
Site Admin

Joined: Fri Jul 14, 2006 4:00 pm
Posts: 11230
Location: Washington
Then you obviously aren't opening it with Visual Basic 6 then, are you? :wink: If you don't have Visual Basic 6, you are either going to have to buy it or download it.


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 Post subject: Re: new user gm =1
PostPosted: Thu Sep 04, 2008 11:37 pm 
13375p34k3r

Joined: Sat May 10, 2008 10:59 pm
Posts: 476
Location: Australia,NSW
ok im resurecting this :lol:

1. I figured out how to google... FINALLY

2. which section is it in, TCP... USERS?

EDIT: oo i think i found it.... is this it? found that in the server .vbp file

'Let the stat value
If ModStat(StatID) = Value Then Exit Property
ModStats(StatID) = Value
UpdateModStats(StatID) = 1


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 Post subject: Re: new user gm =1
PostPosted: Fri Sep 05, 2008 1:27 am 
Richardf's Evil Minion

Joined: Thu Jul 17, 2008 5:53 am
Posts: 105
Location: Japan
There are so many times like this one where I really have to bite my tongue to not say something that might get me in trouble on the forum here. With that said, all of you should really learn how to use the SEARCH feature that is built-in to Visual Basic's IDE. One click of CTRL+F while having the server project open, followed by searching (set to search 'Current Project') the following search term:
user_connectnew and you will soon find the sub you're asking to locate, no matter what module you were originally looking in.
*shakes head in disbelief*


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 Post subject: Re: new user gm =1
PostPosted: Fri Sep 05, 2008 5:40 am 
13375p34k3r

Joined: Sat May 10, 2008 10:59 pm
Posts: 476
Location: Australia,NSW
tbh im not even meant to be coding at all...

My friend the lazy bastard agreed i wouldn't have to, i have dominated his section of what he was meant to do. I port forwarded, got vb6 working, and fiddled with the codes to get what i need working.

IF he was not lazy, then i wouldn't have the problem i do now. I am completely new to vb6 and have no idea what im doing. I have no idea how i figured half the crap i have out now?!?

although thanks for the CTRL+F hint


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