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 Post subject: Dooms Sprites
PostPosted: Sat May 16, 2009 8:33 pm 
Mister Mxyzptlk

Joined: Thu Jun 19, 2008 12:37 pm
Posts: 180
I'm now pixeling sprites.
These are the ones im making.
Can you tell me what improvements to make on them.

New
Image
Clothed
Image


Old
http://i83.photobucket.com/albums/j311/ ... rite-1.png
http://i83.photobucket.com/albums/j311/ ... Set1-1.png
http://i83.photobucket.com/albums/j311/ ... Sprite.png
Clothed
http://i83.photobucket.com/albums/j311/ ... teSet1.png

http://i83.photobucket.com/albums/j311/ ... iteNew.png
http://i83.photobucket.com/albums/j311/ ... eNew-1.png
These are ones with clothing so you can see how it will look with clothes
http://i83.photobucket.com/albums/j311/ ... othes1.png
http://i83.photobucket.com/albums/j311/ ... hes1-1.png


Last edited by doomteam1 on Wed May 20, 2009 3:58 pm, edited 3 times in total.

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 Post subject: Re: Dooms Sprites
PostPosted: Sun May 17, 2009 9:02 am 
Mister Mxyzptlk

Joined: Thu Jun 19, 2008 12:37 pm
Posts: 180
updated


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 Post subject: Re: Dooms Sprites
PostPosted: Sun May 17, 2009 11:12 am 
Aleron Coder

Joined: Fri Jan 05, 2007 5:36 am
Posts: 2964
Location: Germany
it looks flat, like most of your pixel art.
You dont give your graphics a form.
An outline, yes, but also in your tileset...
Some images look like they are from a birdview, some look like a jump n run (flat view onto it)

it doesnt seem to fit together.


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 Post subject: Re: Dooms Sprites
PostPosted: Mon May 18, 2009 12:40 pm 
Mister Mxyzptlk

Joined: Thu Jun 19, 2008 12:37 pm
Posts: 180
updated


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 Post subject: Re: Dooms Sprites
PostPosted: Mon May 18, 2009 2:15 pm 
baka

Joined: Tue Jul 08, 2008 12:17 am
Posts: 2304
Location: England, UK
Try moving the legs closer together so he looks less like a cowboy, and adding some facial features.


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 Post subject: Re: Dooms Sprites
PostPosted: Mon May 18, 2009 3:35 pm 
Beautimosity

Joined: Sun Dec 03, 2006 4:46 pm
Posts: 644
Location: United States
Yeah something about the legs aren't right... I can't figure it out though just.. something.


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 Post subject: Re: Dooms Sprites
PostPosted: Mon May 18, 2009 6:21 pm 
Mister Mxyzptlk

Joined: Thu Jun 19, 2008 12:37 pm
Posts: 180
updated


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 Post subject: Re: Dooms Sprites
PostPosted: Wed May 20, 2009 3:58 pm 
Mister Mxyzptlk

Joined: Thu Jun 19, 2008 12:37 pm
Posts: 180
updated


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 Post subject: Re: Dooms Sprites
PostPosted: Wed May 20, 2009 4:28 pm 
Aleron Coder

Joined: Fri Jan 05, 2007 5:36 am
Posts: 2964
Location: Germany
still looks flat, has no texture.


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 Post subject: Re: Dooms Sprites
PostPosted: Tue May 26, 2009 4:44 am 
13375p34k3r

Joined: Sat May 10, 2008 10:59 pm
Posts: 476
Location: Australia,NSW
Don't get too tied up in texture zanval i've played some cartoony like games with very little or no texture on the tiles and to be perfectly honest it looked alright when put together


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 Post subject: Re: Dooms Sprites
PostPosted: Tue May 26, 2009 10:48 am 
Slave to the BB

Joined: Sat May 12, 2007 6:20 am
Posts: 3842
Location: Behind you!
It looks better than your tiles. :)


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