vbGore Free Online RPG Engine

Revolutionizing Visual Basic ORPG Development
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 Post subject: Echelon Source
PostPosted: Fri Jan 30, 2009 2:24 am 
Carmack's Pimple

Joined: Sun Jan 27, 2008 4:23 am
Posts: 53
Location: England
Echelon Source is a new and easy to use 2D ORPG (Online RolePlaying Game) Creation System programmed in Visual Basic 6.0 made by Aftershock Development Studios. It allows you to make a full scale 2D ORPG in a matter of minutes without any knowledge of programming. The engine is Open Source, meaning if there is something lacking in the engine that you might want, with some knowledge in VB6, you can add your own features and customize your game the way you want it to be. The engine is programmed with DirectX 8 allowing you to make creative maps and bring your game to life. The engine is always being worked on, so updates come regularly. We try to have a fast, stable engine before we add features so the engine runs stable for you to make a game without crashes.

http://echelon.aftershockdev.net/


Client is about 90% done so far.


Last edited by chaoscauser on Sat May 02, 2009 12:38 am, edited 3 times in total.

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 Post subject: Re: Blitz Engine (vb)
PostPosted: Fri Jan 30, 2009 4:59 pm 
Slave to the BB

Joined: Sat May 12, 2007 6:20 am
Posts: 3842
Location: Behind you!
... there are hardly any screenshots and the features list is blank.


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 Post subject: Re: Blitz Engine (vb)
PostPosted: Fri Jan 30, 2009 5:27 pm 
baka

Joined: Tue Jul 08, 2008 12:17 am
Posts: 2304
Location: England, UK
This sounds familiar...almost like I'm in the forums of something exactly like it... :lol:

Good luck with it though, hope it works out for you :)


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 Post subject: Re: Blitz Engine (vb)
PostPosted: Sat Jan 31, 2009 11:52 am 
Carmack's Pimple

Joined: Sun Jan 27, 2008 4:23 am
Posts: 53
Location: England
notexistant wrote:
... there are hardly any screenshots and the features list is blank.


Thats because no one has made us a GUI yet the one on the website isn't being used and there is no feature list yet because we are doing a basic client/server first and then we will update the feature listing as we add stuff.


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 Post subject: Re: Blitz Engine (vb)
PostPosted: Sat Jan 31, 2009 12:02 pm 
Slave to the BB

Joined: Sat May 12, 2007 6:20 am
Posts: 3842
Location: Behind you!
0.o so you just started making it???


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 Post subject: Re: Blitz Engine (vb)
PostPosted: Sat Jan 31, 2009 10:11 pm 
=^.^= Kitty =^.^=

Joined: Tue Mar 20, 2007 10:46 pm
Posts: 1821
Location: Sydney Australia
Before you actually make a website I think you should make the thing first. I always believe its better starting off low profile, then raising yourself up when the time is right.


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 Post subject: Re: Blitz Engine (vb)
PostPosted: Sun Feb 01, 2009 5:12 am 
Aleron Coder

Joined: Fri Jan 05, 2007 5:36 am
Posts: 2964
Location: Germany
Sephiroth187 wrote:
Before you actually make a website I think you should make the thing first. I always believe its better starting off low profile, then raising yourself up when the time is right.

yay, someone thinks like I do,
thats the reasdon theres no aleron website, forum, and fan shirts before closed alpha xD xD


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 Post subject: Re: Blitz Engine (vb)
PostPosted: Sun Feb 01, 2009 7:02 pm 
Hungry Zombie

Joined: Sat Jun 05, 1976 10:06 pm
Posts: 3179
Location: Auckland, New Zealand
You know there's already a programming/basic language called Blitz right?


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 Post subject: Re: Blitz Engine (vb)
PostPosted: Mon Feb 02, 2009 1:10 am 
baka

Joined: Tue Jul 08, 2008 12:17 am
Posts: 2304
Location: England, UK
There's a 3D engine called Blitz aswell :P


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 Post subject: Re: Blitz Engine (vb)
PostPosted: Mon Feb 02, 2009 3:38 pm 
Slave to the BB

Joined: Sat May 12, 2007 6:20 am
Posts: 3842
Location: Behind you!
It's also a football game 0.o


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 Post subject: Re: Blitz Engine (vb)
PostPosted: Mon Feb 02, 2009 6:17 pm 
Bit Baby

Joined: Sun Jul 20, 2008 5:48 pm
Posts: 387
Location: Mercer Island , Washington
Realmcrafter uses Blitz


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 Post subject: Re: Blitz Engine (vb)
PostPosted: Mon Feb 02, 2009 6:50 pm 
Slave to the BB

Joined: Sat Feb 24, 2007 11:17 pm
Posts: 2704
Location: The Aussie Land
Blitz is also a word !!('0'u)


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 Post subject: Re: Blitz Engine (vb)
PostPosted: Mon Feb 02, 2009 11:20 pm 
Carmack's Pimple

Joined: Sun Jan 27, 2008 4:23 am
Posts: 53
Location: England
Yes we know :lol:

Anyway here is a preview of the GUI the first release is ready i think we just need the GUI finished

Preview of the GUI

Image
Image
Image


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 Post subject: Re: Blitz Engine (vb)
PostPosted: Tue Feb 03, 2009 11:36 am 
Hungry Zombie

Joined: Sat Jun 05, 1976 10:06 pm
Posts: 3179
Location: Auckland, New Zealand
Yay generic!


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 Post subject: Re: Blitz Engine (vb)
PostPosted: Wed Feb 04, 2009 7:51 pm 
Bit Baby

Joined: Sun Jul 20, 2008 5:48 pm
Posts: 387
Location: Mercer Island , Washington
Agreed, but beyond taht I want to see some screens of the engine or whatever it is


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