vbGore Free Online RPG Engine

Revolutionizing Visual Basic ORPG Development
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 Post subject: O hi
PostPosted: Sun Feb 03, 2008 9:57 am 
Illegal Operation

Joined: Sat Nov 10, 2007 10:44 am
Posts: 404
Location: Yorkshire, UK
I made a DX8 engine of my own. Based on Winds Whisper.

Currently working on the chat system :D

Has about 108 different sprites, each with their own face gfx which change depending on your sprite.

Image


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 Post subject:
PostPosted: Sun Feb 03, 2008 10:32 am 
Slave to the BB

Joined: Tue Jul 31, 2007 8:45 am
Posts: 3273
Location: United Kingdom
Woah, that looks lush :D


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 Post subject:
PostPosted: Sun Feb 03, 2008 10:37 am 
+3 Gloves of Agility

Joined: Sat Jun 23, 2007 9:42 pm
Posts: 151
Looks yummy to, cant wait to see more


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 Post subject:
PostPosted: Sun Feb 03, 2008 12:26 pm 
=^.^= Kitty =^.^=

Joined: Mon Jan 28, 2008 6:03 pm
Posts: 1545
Location: Behind you...
Mappnig looks ugly, otherwise nice GUI! (Lol)


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 Post subject:
PostPosted: Sun Feb 03, 2008 12:49 pm 
Slave to the BB

Joined: Sun May 27, 2007 6:54 am
Posts: 3110
Location: new york
did you start from scratch or did you just further modify what you already had for winds whisper? it was mirage based right? i never liked the way the UI is set up on the mirage and eclipse spawns so i like the direction you went with it.
have you managed to get any other features complete?

thedarktiger: the mapping isnt the point of what robin is showing of. he made an entirely new game engine, not just a map using vbgore.


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 Post subject:
PostPosted: Sun Feb 03, 2008 12:51 pm 
=^.^= Kitty =^.^=

Joined: Mon Jan 28, 2008 6:03 pm
Posts: 1545
Location: Behind you...
oh lol i just got it! Looks Cool I want it now!


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 Post subject:
PostPosted: Sun Feb 03, 2008 12:52 pm 
Hungry Zombie

Joined: Sat Jun 05, 1976 10:06 pm
Posts: 3179
Location: Auckland, New Zealand
OMG MAPPING IS TERRIBLE ROBIN. YOU GAY!

Looks shiny though, very pretty like.


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 Post subject:
PostPosted: Sun Feb 03, 2008 12:59 pm 
Illegal Operation

Joined: Sat Nov 10, 2007 10:44 am
Posts: 404
Location: Yorkshire, UK
Yeah, it's based off of my Winds Whisper engine.

Image

It now renders the chat, which is saved into an array.

Each line of text has a rect. The actual text in a string, the red value, the green value and the blue value, which is how I get the colour.

I also noticed that the grammar was messed up when a word started with a vowel, so I made an automatic grammar function. If the word starts with a vowel, it'll return 'an' instead of 'a' :P

I need to wait till my gfx artist gets on to add scrolly arrows to the chatbox, but you'll be able to scroll through the history up to a certain point afterwards.

Just finished sorting out the spritesheets (13 sheets with 8 sprites on each one) and the faces for the HUD.

Still need to code the Inventory in and then I'll be coding in Autotiles. Took me a few hours of pissing about in paint, pasting little bits of tiles to different parts to get the system completely sussed, but it should be sweet when I get it done :]


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 Post subject:
PostPosted: Sun Feb 03, 2008 1:51 pm 
Slave to the BB

Joined: Tue Jul 31, 2007 8:45 am
Posts: 3273
Location: United Kingdom
Quote:
Your target is now a Little Girl.


o.0


Last edited by Darkfrost on Sun Feb 03, 2008 11:57 pm, edited 1 time in total.

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 Post subject:
PostPosted: Sun Feb 03, 2008 1:55 pm 
=^.^= Kitty =^.^=

Joined: Mon Jan 28, 2008 6:03 pm
Posts: 1545
Location: Behind you...
COOL!! Nice engine! Question time:
1) Does this have paperdoll?
2) Does this have maps that scroll around? Or is it like one map at a time?
3) Are you going to release this? Can I get me a copy?


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 Post subject:
PostPosted: Sun Feb 03, 2008 1:59 pm 
Illegal Operation

Joined: Sat Nov 10, 2007 10:44 am
Posts: 404
Location: Yorkshire, UK
1) No.
2) It'll have maps which can be each a different size and a smart scrolling system.
3) I'll release the game, not the engine.


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 Post subject:
PostPosted: Sun Feb 03, 2008 2:08 pm 
=^.^= Kitty =^.^=

Joined: Sat Nov 03, 2007 4:33 am
Posts: 958
wow, really nice Robin! Well done ^^

Next go to 3D ^^


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 Post subject:
PostPosted: Sun Feb 03, 2008 10:43 pm 
Arithmophobia

Joined: Wed Nov 21, 2007 12:23 pm
Posts: 317
Very good i'd like to be able to do something similar to that ;) :lol:
BB!


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 Post subject:
PostPosted: Sun Feb 03, 2008 10:52 pm 
=^.^= Kitty =^.^=

Joined: Thu May 24, 2007 10:18 pm
Posts: 1179
Location: England
Whats it got that vbgore doesn`t have o.o, sorry just can`t understand why people would spend their time making an engine thats parrarell to an existing free one. Of coarse you could allways add different features and i guess because its yours you won`t have to worry about copyright or w/e.


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 Post subject:
PostPosted: Sun Feb 03, 2008 10:54 pm 
Hungry Zombie

Joined: Sat Jun 05, 1976 10:06 pm
Posts: 3179
Location: Auckland, New Zealand
Ace wrote:
Whats it got that vbgore doesn`t have o.o, sorry just can`t understand why people would spend their time making an engine thats parrarell to an existing free one. Of coarse you could allways add different features and i guess because its yours you won`t have to worry about copyright or w/e.

Because he wants to do it himself.

That's like saying why make a MMO when there are others out there.


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