miran wrote:
looks nice, how much would you charge for an item for a paperdoll?
It's not really a matter of being paid right now... I don't believe in being paid for doing something that brings enjoyment to a community. Compensation would be nice in the future (should the game become big), but as far as game development, people should work for the sole thought that the work will be used for something special.
In the past, I've never charged for my work. Just helped out for the experience. I'm not looking to do freelance work anymore, just to settle with a group.
I'm more interested in a group that has some basic ground. Not an individual with an idea. If you are currently in the making of a game (you coders out there) and are in need of a talented project manager/game graphic designer, let me know. It's just as difficult to find a graphic artist as it is to find a coder. But if 1 coder and 1 artist team up, the outcome is impenetrable.
My job experience contains the following:
- Project Management
- Graphic Design
- Web Design
- Level Design
- Sounds/SFX (Not full compositions)
- Animations (2D/3D)