vbGore Free Online RPG Engine

Revolutionizing Visual Basic ORPG Development
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 Post subject: You see nothing of interest.
PostPosted: Tue Apr 10, 2007 1:04 am 
Illegal Operation

Joined: Sun Nov 12, 2006 8:03 pm
Posts: 423
If you look at a sign, there will be the sign tet, and below that it always shows "You see nothing of interest."

Also wayblocking is a problem. If theres a small path, and someone stays there thats really annoying. please make something like a walk-by so you can still pass.

Lastly, there still seem to be some bugs in the summons system.
i summoned a bandit, buffed him and entered the banditcave, "Subscript out of Range"
Code:
With NPCList(UserList(UserIndex).SlaveNPCIndex(LoopC))


Edit:
i where just playing a little bit with the zoom, and when i zoomed in very near the client just stopped.


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 Post subject:
PostPosted: Tue Apr 10, 2007 7:19 am 
Site Admin

Joined: Fri Jul 14, 2006 4:00 pm
Posts: 11230
Location: Washington
The sign thing isn't a bug, its just a preference. The server doesn't hold if theres a sign or not, since I didn't want to waste an extra byte per tile on the server.

For the path blocking, yeah thats a problem, but I'll probably look into that later and write an add-in guide.

I'll look into the crashes, but not sure I can do much with that information.


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 Post subject:
PostPosted: Tue Apr 10, 2007 9:24 am 
Illegal Operation

Joined: Sun Nov 12, 2006 8:03 pm
Posts: 423
Spodi wrote:
The sign thing isn't a bug, its just a preference. The server doesn't hold if theres a sign or not, since I didn't want to waste an extra byte per tile on the server.

Uhm, then maybe just remove the 'there is nothing of interrest' message?


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 Post subject:
PostPosted: Tue Apr 10, 2007 9:32 am 
Site Admin

Joined: Fri Jul 14, 2006 4:00 pm
Posts: 11230
Location: Washington
Well its just there as an example, like most of the other stuff. What you do with that message is up to you - you can remove it completely (probably what I'd prefer to do), make it send the packet to the server if theres no sign (also a good alternative), etc.


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