Let me say I am amazed at what you can do with DBGORE and DBGOREMANIA.
Having said that..Im astonished that there are no buttons to press that cause events to happen inside a dungeon for example...no projectiles to avoid like fireballs, no keys to collect to open doors. No way to create puzzles or traps.
I am from the generation of such classic games as Dungeon Master I + II, Eye of the Beholder, Legacy of the Anchients. If your too young to know what these games are...look them up please.
Anyways, can anyone tell me how they would implement a key opens door method? How about a way to create mathematical puzzles? Or objects placed in an alcove activates a pit or opens a door? any ideas?
From what I can see it will have to be written from scratch and I have no idea how to do it. HELP.
Thanks,
Ken K