vbGore Free Online RPG Engine

Revolutionizing Visual Basic ORPG Development
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 Post subject: Version 1.0.11 released
PostPosted: Tue Aug 14, 2007 1:30 am 
Site Admin

Joined: Fri Jul 14, 2006 4:00 pm
Posts: 11230
Location: Washington
http://www.vbgore.com/Version_1.0.11


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 Post subject:
PostPosted: Tue Aug 14, 2007 1:46 am 
=^.^= Kitty =^.^=

Joined: Wed Mar 21, 2007 6:50 am
Posts: 1002
Location: Belgium
Let me be the first to say, well done on getting yet another update spodi :)


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 Post subject:
PostPosted: Tue Aug 14, 2007 3:33 am 
Source Code Swashbuckler

Joined: Fri May 18, 2007 7:35 pm
Posts: 47
Location: Australia
Great job on the update :)


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 Post subject:
PostPosted: Tue Aug 14, 2007 4:04 am 
=^.^= Kitty =^.^=

Joined: Wed Mar 21, 2007 6:50 am
Posts: 1002
Location: Belgium
The GrhAssistant tool seems to be fixed now too ^^

Although I'd like to see a feature that you can select what GRHs that are in the left list are going to be added in the GRHraw.txt when clicking append. Maybe selecting the ones you want and click append after that?


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 Post subject:
PostPosted: Tue Aug 14, 2007 7:24 am 
Slave to the BB

Joined: Tue Jul 31, 2007 8:45 am
Posts: 3273
Location: United Kingdom
Woohoo!

Nice work Spodi! Keep it up :D


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 Post subject:
PostPosted: Tue Aug 14, 2007 12:29 pm 
Site Admin

Joined: Fri Jul 14, 2006 4:00 pm
Posts: 11230
Location: Washington
Skye wrote:
Although I'd like to see a feature that you can select what GRHs that are in the left list are going to be added in the GRHraw.txt when clicking append. Maybe selecting the ones you want and click append after that?


Thats why you can just view the list without appending it. Just view it, cut out whatever you don't want, then add it manually.


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 Post subject:
PostPosted: Tue Aug 14, 2007 1:11 pm 
Source Code Swashbuckler

Joined: Tue Aug 14, 2007 11:27 am
Posts: 29
Nice release thanks mate


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 Post subject:
PostPosted: Tue Aug 14, 2007 4:11 pm 
Verblundgalet

Joined: Tue Jan 09, 2007 12:44 pm
Posts: 684
Location: Brisbane, Australia
Nice work Spodi :)


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 Post subject:
PostPosted: Tue Aug 14, 2007 5:09 pm 
Slave to the BB

Joined: Sat May 12, 2007 6:20 am
Posts: 3842
Location: Behind you!
downloading :D thx spodi


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 Post subject:
PostPosted: Wed Aug 15, 2007 11:02 am 
Dim Cheese As String

Joined: Sun Aug 12, 2007 1:56 pm
Posts: 258
Location: Natal, Brazil
Thanks, Spodi.
vbGORE is gettting better each time.


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 Post subject:
PostPosted: Sat Aug 18, 2007 1:29 pm 
Carmack's Pimple

Joined: Mon Aug 28, 2006 4:00 pm
Posts: 58
Location: Brazil
Great release!
Thanks, Spodi.

OFF:
Can you please accept me on MSN Messenger?
I'm williamkyrius@hotmail.com, thanks.


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 Post subject:
PostPosted: Sat Aug 18, 2007 1:52 pm 
+7 Claymore of Slaying

Joined: Tue Aug 14, 2007 7:12 pm
Posts: 595
yes great release, awesome features.


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 Post subject:
PostPosted: Sun Aug 19, 2007 10:17 am 
Third Cho Aniki Brother

Joined: Wed Oct 11, 2006 7:01 am
Posts: 443
Hyrius: I dont think he ever goes on msn. :P


Nice release :)


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 Post subject:
PostPosted: Mon Aug 20, 2007 2:32 pm 
+7 Claymore of Slaying

Joined: Tue Aug 14, 2007 7:12 pm
Posts: 595
Still this new version simply pwns.

cant wait for the possiblity of a C++ GORE Engine.


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 Post subject:
PostPosted: Mon Aug 20, 2007 2:40 pm 
Slave to the BB

Joined: Tue Jul 31, 2007 8:45 am
Posts: 3273
Location: United Kingdom
CodeSeeker wrote:
cant wait for the possiblity of a C++ GORE Engine.


Eh? It's possible. Just not likely to happen from spodi soon :P


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