Version 1.0.1
From VbGORE Visual Basic Online RPG Engine
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Information on upgrading from the previous version to this version can be found on the Upgrade 1.0.0 to 1.0.1 page.
[edit] Downloads
All downloads contain the same files, just using different compression methods.
*.EXE - Self-installing file (12.9 MB)
*.ZIP - Compressed with WinZip (13.6 MB)
*.RAR - Compressed with WinRAR (11.0 MB)
*.7z - Compressed with 7Zip (11.5 MB)
Library Files (Not required for EXE users) (1.04 MB)
[edit] Release Notes
Released on May 16, 2007
This release contains fixes to most all of the problems found in vbGORE so far, including some very important object-related fixes. Along with that, theres a new system for the textures in play that will hopefully make the performance run the same while greatly reducing the amount of memory used by textures. It all seems to work fine, but the real test is seeing how it works on other machines.
[edit] Change Log
Fix - SavePass saving: (Guide) Changed the SavePass value to save as 1 or 0 instead of True or False which wasn't as well supported on different language setups. Files affected: GameClient.frmConnect
Fix - Data_User_Trade_BuyFromNPC: (Guide) Fixed the Data_User_Trade_BuyFromNPC routine to work properly with the stacked items. Without this fix, you can not buy items correctly from shops once the stacking limit has been reached. Files affected: GameServer.TCP
Change - Experimental texture compression: (Guide) Added an experimental texture compression that will compress the textures in memory, using significantly less RAM. I noticed absolutely no performance decrease when using this method. The downside of this is that it will require you to decompress a texture when wanting to do direct manipulation on the texture's data, but I highly doubt anyone would do this with vbGORE. Those who do want to do that will easily know how to change back to the type of formats they want to work with. Files affected: GameClient.TileEngine
Fix - Summon Bandit mana reduction: (Guide) Fixed a small bug in the Summon Bandit's mana reduction code to take away the correct amount of mana. Files affected: GameServer.Skills
Fix - Freezing in User_GiveObj: (Guide) Fixed a critical bug in User_GiveObj that caused an infinite loop when trying to pick up an object when it would set you over the max stacking limit of that object due to a little typo. Files affected: GameServer.Users
Change - More accurate German NPC chat translations: (Guide) Updated the German NPC chat translations from the translation I made with Google translator to a translation made by Neo The Hacker.
Fix - Incorrect inventory slot updating on mailing: (Guide) Fixed a bug in the mailing system which caused the wrong inventory slots to be updated when mail was sent. This lead to strange results in the inventory on the client's screen, making it look like either items were not sent, or that the amount was = 0, when in reality the items no longer existed. Files affected: GameServer.TCP
Fix - Redundant mail updating: (Guide) Fixed a small packet redundancy issue in the mail composing that caused an inventory slot to update twice when sending mail. Files affected: GameServer.TCP
Fix - Warcrying summons: (Guide) Fixed the warcry skill so it won't hit summoned NPCs. Files affected: GameServer.Skills
Fix - ToolFreeNumber: (Guide) Fixed a small typo in ToolFreeNumber for the Grh finding. Files affected: ToolFreeNumber.frmMain



