Sacred Lands
From VbGORE Visual Basic Online RPG Engine
Storyline
The year is 3057 and the world is on fire both metaphorically and literally. Chaos mutation and the various enemies of mankind run rampant. But the story doesn't start there; the story starts years earlier with the advent of the techno age and the invention of molecular-transportation. The inventor of the technology Dr. Isaac .D Washington a genius in his field promised the invention would change the world forever allowing people to travel to distant places instantaneously. Soon after the invention was successfully tested on humans the world began to experience strange phenomenon. Strange buildings appearing and disappearing strange sightings of odd creatures never before documented and unexplained disappearances. June 1st 3020 as the world governments come together for talks on the ever worsening situation. Dr. Washington discovers that his experiments had broken down the door separating the alternative dimensions some friendly and some hostile. December 2nd 3020 seemingly instantly it happens, a full scale assault on the earth from the hostile aliens which had now become known as Altrs the race of hostile altrs were advanced not only technologically but far superior physically not only that some of there race posed the ability to manipulate the elements via psy waves or which as any human would recognize as some mythological magic. Dr. Isaac had unknowingly opened a door to nearly unlimited alternative dimensions to which they earth had no defense. In the year 3025 after years of war against the invading race the world government had decided they had no other choice then utter and total nuclear assault. The nuclear fallout only caused more problems for the planet and its inhabitants causing various mutations in humans as well as the animal and invaders. As the years past the mutants genes had evolved to a point to which some had regained their intelligence without loosing there massive strength and abilities. As the radiation cleared unradiated or “clean” humans that had been in shelters began to appear on the surface and construct small civilizations. The semi intelligent mutants became very useful in the construction of the new civilizations due to there massive strength, endurance defensive abilities. Also the discovery of working techno-age machine and biomechanics helped in the defense of the struggling civilization. After years of exposure to radiation the animals of earth experienced a strange evolution some became larger stronger while some devolved abilities like those of the invaders on a primal level in 3056 the son of Dr. Isaac formed the city of pangea. The city thrives until this day and the expansion and defense of the city is left to the future sons and daughters of the survivors
Features
Career Paths
Players can choose one of five different paths to take
Player Housing
Players can buy homes
PVP
Players Attack other players on certain grounds
Mounts/Vehicles
Player can ride/drive different cars to get around faster/support for passengers
Guilds/Clans
Players can create clans of friend to fight for a cause
Parties
Players can temp group with other to kill/complete certain objectives
Multiple Chars/Account
Player log in with username to multiple characters
Character Customize at Player Create
Player can create his avatars look before entering the game
Spawn Points
Each town has spawn points where the player can choose to be return to (in medical centers)
Shields
Player can wield shields
Dual Weapons/2 Handed
Player can use 2 handed or two one handed weapons
Reputation/Hostile/Friendly
Depend on the player/NPCs rep will allow the player to walk through enemy un-harmed, or Attacked on sight, also if attacking someone of the certain faction nearby friends forces will help in aid! Allows for NPC vs. NPC battles
Inventory System
(Needs work)
Battle Maps (mini games CTP/CTF/DEATHMATCH)
Like PVP arena Maps, the player chooses to get into one and is put in waiting, once the battle opened up the player is teleported to the map to join the fight.
Enemy Raids
At random times, hordes of monsters can attack town/POI
Banks
Deposit gold and items
Trading Post (Auction Houses)
Auction off your stuff to other players
Male/Female Selection
Choose between male and female
Game Mechanics
Careers Paths
Brawler (Grunt):
These quick close combat fighters are capable or putting out mass amount of damage to there enemy. Using weapons or just there bare hands, they are the master of combat.
Skills:
Charge: Charges at an Enemies causing damage to it and those who get between them. But also takes damage for each enemy in between him and his target. (Targeted Enemy takes 150% Damage, Enemies/Player take 50% per target)
Gunslinger
These range fighter, are idea for those who like to keep there distance from there enemy, though weak in melee combat this career line is great for range attacks.
Skills:
Aimed Shot: A powerful shot, which takes time to execute causes (Weapon damage + 25*skill level)
Medic
Able to tend to and heal wounds, this career line is a must for any group, increasing strength, endurance and mending to fallen comrades.
Skills:
(NONE)
Chemist
Bombs, acid, anything that goes boom or causes harm, this career path is great for those who like to do a lot of damage. Relying on skills alone let these player survive were most cant.
Skills:
Acid Vial: Enemy takes (X*skill level) amount of Damage per second for 5 Seconds
Engineer
Able to repair broken machines, or even create new robots, this career line is a god among the machine world, able to create his own person army or Robot to battle it out for him while he gives support from the rear.
Skills:
(NONE)
Random Skill Ideas! 1. Chain Link: Chain shoots out pulling the targeted enemy to the user
Stat System
Unlike a Normal stat system with Str, Agi, Dex. Our state system works on Skills with you weapons. The more you use certain types of weapons the higher skill you will have. And Higher skill you have the harder you can hit/defend off damage.
Combat
- Fist – For unarmed combat
- Blunt – Blunt like weapons (Clubs, Bats, and Pipes)
- Piercing – Weapons that pierce the skin (Daggers, spears)
- Slashing – Weapons that Slash (Swords, Axes)
- Range – For range weapons (Guns Bows)
- Shield – Defensive skills (Shields)
General Design
Game Type: 2D Year: 2027 Futuristic Platform: PC Genre: RPG
Design: Unrivaledneo Story: Unrivaledneo/Soggy Artist: Soggy GUI Artist: Soggy