Sacred Lands

From VbGORE Visual Basic Online RPG Engine

Contents

Storyline

The year is 3057 and the world is on fire both metaphorically and literally. Chaos mutation and the various enemies of mankind run rampant. But the story doesn't start there; the story starts years earlier with the advent of the techno age and the invention of molecular-transportation. The inventor of the technology Dr. Isaac .D Washington a genius in his field promised the invention would change the world forever allowing people to travel to distant places instantaneously. Soon after the invention was successfully tested on humans the world began to experience strange phenomenon. Strange buildings appearing and disappearing strange sightings of odd creatures never before documented and unexplained disappearances. June 1st 3020 as the world governments come together for talks on the ever worsening situation. Dr. Washington discovers that his experiments had broken down the door separating the alternative dimensions some friendly and some hostile. December 2nd 3020 seemingly instantly it happens, a full scale assault on the earth from the hostile aliens which had now become known as Altrs the race of hostile altrs were advanced not only technologically but far superior physically not only that some of there race posed the ability to manipulate the elements via psy waves or which as any human would recognize as some mythological magic. Dr. Isaac had unknowingly opened a door to nearly unlimited alternative dimensions to which they earth had no defense. In the year 3025 after years of war against the invading race the world government had decided they had no other choice then utter and total nuclear assault. The nuclear fallout only caused more problems for the planet and its inhabitants causing various mutations in humans as well as the animal and invaders. As the years past the mutants genes had evolved to a point to which some had regained their intelligence without loosing there massive strength and abilities. As the radiation cleared unradiated or “clean” humans that had been in shelters began to appear on the surface and construct small civilizations. The semi intelligent mutants became very useful in the construction of the new civilizations due to there massive strength, endurance defensive abilities. Also the discovery of working techno-age machine and biomechanics helped in the defense of the struggling civilization. After years of exposure to radiation the animals of earth experienced a strange evolution some became larger stronger while some devolved abilities like those of the invaders on a primal level in 3056 the son of Dr. Isaac formed the city of pangea. The city thrives until this day and the expansion and defense of the city is left to the future sons and daughters of the survivors

Features

Career Paths

Players can choose one of five different paths to take

Player Housing

Players can buy homes

PVP

Players Attack other players on certain grounds

Mounts/Vehicles

Player can ride/drive different cars to get around faster/support for passengers

Guilds/Clans

Players can create clans of friend to fight for a cause

Parties

Players can temp group with other to kill/complete certain objectives

Multiple Chars/Account

Player log in with username to multiple characters

Character Customize at Player Create

Player can create his avatars look before entering the game

Spawn Points

Each town has spawn points where the player can choose to be return to (in medical centers)

Shields

Player can wield shields

Dual Weapons/2 Handed

Player can use 2 handed or two one handed weapons

Reputation/Hostile/Friendly

Depend on the player/NPCs rep will allow the player to walk through enemy un-harmed, or Attacked on sight, also if attacking someone of the certain faction nearby friends forces will help in aid! Allows for NPC vs. NPC battles

Inventory System

(Needs work)

Battle Maps (mini games CTP/CTF/DEATHMATCH)

Like PVP arena Maps, the player chooses to get into one and is put in waiting, once the battle opened up the player is teleported to the map to join the fight.

Enemy Raids

At random times, hordes of monsters can attack town/POI

Banks

Deposit gold and items

Trading Post (Auction Houses)

Auction off your stuff to other players


Male/Female Selection

Choose between male and female


Game Mechanics

Careers Paths

Brawler (Grunt):

These quick close combat fighters are capable or putting out mass amount of damage to there enemy. Using weapons or just there bare hands, they are the master of combat.

Skills:

Charge: Charges at an Enemies causing damage to it and those who get between them. But also takes damage for each enemy in between him and his target. (Targeted Enemy takes 150% Damage, Enemies/Player take 50% per target)


Gunslinger

These range fighter, are idea for those who like to keep there distance from there enemy, though weak in melee combat this career line is great for range attacks.

Skills:

Aimed Shot: A powerful shot, which takes time to execute causes (Weapon damage + 25*skill level)


Medic

Able to tend to and heal wounds, this career line is a must for any group, increasing strength, endurance and mending to fallen comrades.

Skills:

(NONE)


Chemist

Bombs, acid, anything that goes boom or causes harm, this career path is great for those who like to do a lot of damage. Relying on skills alone let these player survive were most cant.

Skills:

Acid Vial: Enemy takes (X*skill level) amount of Damage per second for 5 Seconds


Engineer

Able to repair broken machines, or even create new robots, this career line is a god among the machine world, able to create his own person army or Robot to battle it out for him while he gives support from the rear.

Skills:

(NONE)

Random Skill Ideas! 1. Chain Link: Chain shoots out pulling the targeted enemy to the user


Stat System

Unlike a Normal stat system with Str, Agi, Dex. Our state system works on Skills with you weapons. The more you use certain types of weapons the higher skill you will have. And Higher skill you have the harder you can hit/defend off damage.


Combat

  • Fist – For unarmed combat
  • Blunt – Blunt like weapons (Clubs, Bats, and Pipes)
  • Piercing – Weapons that pierce the skin (Daggers, spears)
  • Slashing – Weapons that Slash (Swords, Axes)
  • Range – For range weapons (Guns Bows)
  • Shield – Defensive skills (Shields)

General Design

Game Type: 2D Year: 2027 Futuristic Platform: PC Genre: RPG

Design: Unrivaledneo Story: Unrivaledneo/Soggy Artist: Soggy GUI Artist: Soggy

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