GameClient.TileEngine.Engine Effect Create
From VbGORE Visual Basic Online RPG Engine
Creates a Grh effect at the specified tile.
- Tile X co-ordinate to create the effect at.
- Tile Y co-ordinate to create the effect at.
- The Grh index to use to create the effect.
- (Optional) Angle
- The angle, in degrees, to rotate the effect.
- (Optional) Time
- How long, in milliseconds, the effect lasts. If time > 0 then the effect will end after this amount of time. If time = 0 then the effect will not end based off of time.
- (Optional) Animated
- 1 to animate the Grh, 0 to not.
- (Optional) DelayFrames
- How long of a delay the effect has before it is created. The time is specified in frames, so setting the value to 10 will mean it will wait 10 frames before it is created.